Half Life Alyx could mean big things for the future of VR, we hope. So a few days ago Valve released their announcement trailer for Half Life Alyx, the next […]
Half Life Alyx could mean big things for the future of VR, we hope.
So a few days ago Valve released their announcement trailer for Half Life Alyx, the next addition to the Half Life series that we have been waiting for. I mean, it’s not exactly what we were expecting and it isn’t Half Life 3 , but that doesn’t mean it isn’t exciting.
If you haven’t seen the trailer yet, check it out below:
The Half Life series has been Valves’ flagship franchise for many years with the first game being released in 1998 and they have always been very careful with the quality of their products. From the looks of this trailer, Half Life Alyx is no different.
Half Life Alyx seems to take place as a prequel to Half Life 2 and as you can probably tell, focuses of Alyx. The game is going to offer a roughly 15 hour story line which is previously unheard of in VR. It will also offer different play styles for the headset so that you don’t need to be standing for that whole 15 hours.
HL Alyx is going to work for any VR headset on the market such as the Oculus Rift, the HTC Vive or the Valve Index plus a few others. This is will keep the experience open to all users and save people a lot of money.
How will this effect VR?
With Alyx, Valve seems to be trying to usher in a new wave of VR gameplay. While VR has had a large range of successful minigames such as Beat Saber and Gladius that have dominated streams. The industry hasn’t yet had a sophisticated story based game to draw in new players. This is where Valve are stepping in.
The lack of quality gaming in the VR industry has been slowing it down for a while. Gaming has long been about the story, yes fps games capture a huge market, but the best games in history have always been story tellers. This is what Virtual Reality gaming has been missing. Mini-games are fun, but what we truly need as gamers is a story.
What Half Life Alyx has the potential to do for VR as an industry could be monumental. Aside from the other problems that can be found with VR, what the industry needs to become a mainstream gaming platform is some quality gaming content. Hopefully with Valves’ track-record, that is what we are going to receive with Alyx.